EvilSoft Blog - Metal and Games
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Hail from Poland. All hail Vader!
Posted May 30, 2012





Making sure I don't miss any European countries representing themselves as their country's bastion of metal to the world, it was only a matter of time before I got around to Poland. If I haven't gotten to whatever country you can think of, hold your horses and give me time! Anyways... Since Morbid Angel decided to follow in the footsteps of Marilyn Manson, there was nothing left in the field of death metal to fill that void. That being beautiful, harrowing, wicked, and melodic riffs done like only Trey Azogthoth can. That would be fine if Morbid Angel was an industrial band to begin with, but they're a frickin' death metal band. Apparently someone forgot to remind them before they got back together and put out their last abomination (meant in a bad way) of an album.

Well, worry not. Enter, Vader. With a name lifted straight from the big-bad in Star Wars, you know these guys would have to musically do the equivalent of destroying an inhabited moon with this fully operational death star! Er, I mean, kick some ass with their appropriately pointy guitars. Whatever... Just listen, ok?



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Dies ist gut, nicht Scheiße, du Katze Bauer!
Posted May 30, 2012




Before the advent of 3D cards and all that zazz, we played with squirrels and rocks, and we were glad! Wait wait... Too far back. Let's start over. Before id Software created their swan song Doom and set the world on fire with a graphical arms race extraordinaire, they were cracking holes in 3D spaces, albeit in a cludgey fashion via tackhammer and toothpicks. How you say? Same as they did later with Doom, just with far more restriction. I welcome you to Ray-casting.

Basically, for each line of the screen, you cast a single column out until it hits a wall, calculate the distance and section on the wall, and scale that strip accordingly. If all this sounds excessively technical, then all you need to know is , for it's time, this meant ground-breaking graphics with a mandated 90-degree orthogonal angle between walls.

Looking back now, the graphics are a bit clunky, but that doesn't stop these games from being a ton of fun. Think of it like this : Imagine your favorite 8 and 16 bit arcade games got together with a modern first-person shooter and had a group orgy with a little irreverence for lube. Lives, treasure, loot, and plenty of gratuitous violence thrown in. Yeah, it's great!

Great enough that many companies started requesting licenses for the Wolf3D engine for their games. This happened enough times that it became an inside joke at id and "Let's do another $50k xcopy" was John Romero's response to any new requests. Even id decided to put out a store-only version about the Spear of Destiny, which was reputed to pierce the side of Christ and yield victory to whoever possessed it. The game was much more fast-paced and had a boss every 5 or so levels instead of every 10. Wolf3D and SOD got promptly banned in Germany for it's use of the Horst-Wessel-Lied nazi theme song. I'm sure the Third Reich would've been proud, but let's just say Germany was not having it. That, or the rampant amounts of swastikas (borrowed straight from the Thule Society), and Hitler's face plastered everywhere. Yeah, can't see what problem they'd have with that... Bunch of weirdos.

The spin-offs were pretty damn good too. Good ol'-fashioned run-and-gun in first-person style. Granted, they hadn't gotten their mouse controls very refined yet, so to-this-day the best way to play is a Gravis pad or other 4 button joypad of some sort. Even with just Keyboard and mouse, the game was rockin! And the aforementioned spinoffs were no slouch either. WW2 in arcade form not your style? How about a scifi theme ala Corridor 7 or Blake Stone? How about a Die Hard direct plot ripoff in Operation Body Count? You've got options. Even the games like 8-Bit Killer done intentionally in this style were a solid night of fun. If you want to crank it up a notch, try out some of the tools below to alter the graphics or make new levels. Taking a look back on good ol' Wolf3D, it captures one aspect that many games these days are sorely lacking in : straight fun minus all the ultra-serious bullscheiße.

Das Links :
Wolfenstein 3D (Full version with Super Upgrades) / Site
Wolfenstein 3D : Super Upgrades / Original Ad
Spear of Destiny CD (Alternate) / Spear : Resurrection
Blake Stone : Aliens of Gold (Alternate) / Site
Blake Stone : Planet Strike (Alternate) / Site
Corridor 7 (CD Version) / Site and Downloads
Body Count

Catacomb Abyss Series
8-Bit Killer

Handbücher und Hinweisbücher :
Das Hinweisbücher
Wolf3D FAQ

Editoren und Utilities :
Wolf3D Stuff
Wolf3D Dome
Diehard Wolf3D Bunker

Ports :
ECWolf (Best current port)
List of Ports
WinWolf3D
Wolf3D GL
Wolf3D SDL

Ebenen :
Das Levels
Das More Levels





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